Available on all targets
Incremental texture tile packer that allows to alloc, release and reuse tiles as needed.
@:value({ margin : 1, padHeight : 16, padWidth : 16, maxPixelTextureHeight : -1, maxPixelTextureWidth : -1 })new(autoRender:Bool, maxPixelTextureWidth:Int = -1, maxPixelTextureHeight:Int = -1, padWidth:Int = 16, padHeight:Int = 16, margin:Int = 1)
read onlytexture:RenderTexture
read onlypadWidth:Int
read onlypadHeight:Int
read onlymargin:Int
@:value(null)nextPacker:TextureTilePacker = null
allocTile(width:Int, height:Int):TextureTile
releaseTile(tile:TextureTile):Void
stamp(tile:TextureTile, visual:Visual, done:() ‑> Void):Void
managesTexture(texture:Texture):Bool
@:dox(show)dispose(entity:Entity):Void
@:dox(show)destroy(entity:Entity):Void
read onlyhasData:Bool
data:Dynamic
@:value(null)id:String = null
read onlydestroyed:Bool
read onlydisposed:Bool
@:value(null)read onlyautoruns:Array<Autorun> = null
@editablecomponents:ReadOnlyMap<String, Component>
Public components mapping. Contain components created separately with component() or macro-based components as well.
component()
scriptContent:ScriptContent
Available with script plugin
script:Script
dispose():Void
Schedules destroy, at the end of the current frame.
unbindEvents():Void
Remove all events handlers from this entity.
autorun(run:() ‑> Void, ?afterRun:() ‑> Void):Autorun
Creates a new Autorun instance with the given callback associated with the current entity.
Autorun
Parameters:
run
The run callback
Returns:
The autorun instance
tween(?easing:Easing, duration:Float, fromValue:Float, toValue:Float, update:(Float, Float) ‑> Void):Tween
className():String
inlineclearComponents():Void
component<C>(?name:String, ?component:Null<C>):C
hasComponent(name:String):Bool
removeComponent(name:String):Void