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interface Component
package ceramic
extended by AutoTiler, Click, DoubleClick, EditText, KeyBindings, LongPress, ParticleEmitter, Script, SelectText, SpineMontage, StateMachineBase, TilemapEditor, Timeline, VisibleBounds, VisualTransition, DragDrop, ItalicText, TabFocus, Tooltip, DynamicEvents, History, SerializeModel
Available on all targets
A Component is and Entity that can be bound to another Entity. Any Entity can be used as a Component, given that it implement Component interface. A Component must be an Entity subclass.
Variables
read onlyinitializerName:String
If this component was created from an initializer, its initializer name is provided to retrieve the initializer from the component. This field is automatically added to implementing class by ComponentMacro