interface AttachmentLoader
package spine.attachments
extended by AtlasAttachmentLoader
Available with spine plugin
The interface which can be implemented to customize creating and populating attachments.
See Loading skeleton data in the Spine Runtimes Guide.
Methods
newRegionAttachment(skin:Skin, name:String, path:String):RegionAttachment
Returns:
May be null to not load the attachment.
newMeshAttachment(skin:Skin, name:String, path:String):MeshAttachment
Returns:
May be null to not load the attachment. In that case null should also be returned for child meshes.
newBoundingBoxAttachment(skin:Skin, name:String):BoundingBoxAttachment
Returns:
May be null to not load the attachment.
newClippingAttachment(skin:Skin, name:String):ClippingAttachment
Returns:
May be null to not load the attachment.
newPathAttachment(skin:Skin, name:String):PathAttachment
Returns:
May be null to not load the attachment.
newPointAttachment(skin:Skin, name:String):PointAttachment
Returns:
May be null to not load the attachment.