Static methods
Variables
mSetRelativePlaySpeed:Float32
Relative play speed; samplerate = base samplerate * relative play speed
mCurrentChannelVolume:Pointer<Float32>
Current channel volumes, used to ramp the volume changes to avoid clicks
Methods
getAudio(aBuffer:Pointer<Float32>, aSamplesToRead:UInt32, aBufferSize:UInt32):UInt32
Get N samples from the stream to the buffer. Report samples written.