Events

@:dox(show)updateSpaces(delta:Float):Void

Triggered right before updating/stepping nape spaces

@:dox(show)beginUpdateVisuals():Void

Triggered right before applying nape bodies to visuals

@:dox(show)endUpdateVisuals():Void

Triggered right after applying nape bodies to visuals

Constructor

new()

Variables

@:value([])read onlyitems:Array<VisualNapePhysics> = []

@:value([])read onlyspaces:Array<Space> = []

All spaces used with nape physics

@:value(null)read onlyspace:Space = null

Default space for nape physics

@:value(false)paused:Bool = false

If set to true, spaces won't be updated

Methods

@:value({ autoAdd : true })createSpace(autoAdd:Bool = true):Space

Inherited Events

Defined by System

@:dox(show)beginEarlyUpdate(delta:Float):Void

@:dox(show)endEarlyUpdate(delta:Float):Void

@:dox(show)beginLateUpdate(delta:Float):Void

@:dox(show)endLateUpdate(delta:Float):Void

@:dox(show)dispose(entity:Entity):Void

@:dox(show)destroy(entity:Entity):Void

Inherited Variables

Defined by System

@:value(null)name:String = null

System name. Useful to retrieve a system afterwards

@:value(true)autoUpdate:Bool = true

When set to true (default). This system will be updated automatically. If false, you'll need to call earlyUpdate() and lateUpdate() manually.

@:value(0)earlyUpdateOrder:Float = 0

Order of earlyUpdate execution. Given two systems, a system with a lower earlyUpdateOrder value will have it's earlyUpdate() method called before another system's earlyUpdate() method with a higher order value.

@:value(0)lateUpdateOrder:Float = 0

Order of lateUpdate execution. Given two systems, a system with a lower lateUpdateOrder value will have it's lateUpdate() method called before another system's lateUpdate() method with a higher order value.

Defined by Entity

read onlyhasData:Bool

@:value(null)id:String = null

read onlydestroyed:Bool

read onlydisposed:Bool

@:value(null)read onlyautoruns:Array<Autorun> = null

@editablecomponents:ReadOnlyMap<String, Component>

Public components mapping. Contain components created separately with component() or macro-based components as well.

scriptContent:ScriptContent

Available with script plugin

script:Script

Available with script plugin

Inherited Methods

Defined by System

Defined by Entity

dispose():Void

Schedules destroy, at the end of the current frame.

unbindEvents():Void

Remove all events handlers from this entity.

autorun(run:() ‑> Void, ?afterRun:() ‑> Void):Autorun

Creates a new Autorun instance with the given callback associated with the current entity.

Parameters:

run

The run callback

Returns:

The autorun instance

tween(?easing:Easing, duration:Float, fromValue:Float, toValue:Float, update:(Float, Float) ‑> Void):Tween

component<C>(?name:String, ?component:Null<C>):C