Variables

@:value(cast 0)@:impl@:enuminlineread onlyMESH:MeshColorMapping = 0

Map a single color to the whole mesh.

@:value(cast 1)@:impl@:enuminlineread onlyINDICES:MeshColorMapping = 1

Map a color to each indice.

@:value(cast 2)@:impl@:enuminlineread onlyVERTICES:MeshColorMapping = 2

Map a color to each vertex.