Available on all targets
@:value(cast 0)@:impl@:enuminlineread onlyMESH:MeshColorMapping = 0
Map a single color to the whole mesh.
@:value(cast 1)@:impl@:enuminlineread onlyINDICES:MeshColorMapping = 1
Map a color to each indice.
@:value(cast 2)@:impl@:enuminlineread onlyVERTICES:MeshColorMapping = 2
Map a color to each vertex.