Variables

@:value(cast 0)@:impl@:enuminlineread onlyAUTO:Blending = 0

Automatic/default blending in ceramic. Internally, this translates to premultiplied alpha blending as textures are already transformed for this blending at asset copy phase, except in some situations (render to texture) where ceramic may use some more specific blendings as needed.

@:value(cast 1)@:impl@:enuminlineread onlyPREMULTIPLIED_ALPHA:Blending = 1

Explicit premultiplied alpha blending

@:value(cast 2)@:impl@:enuminlineread onlyADD:Blending = 2

Additive blending

@:value(cast 4)@:impl@:enuminlineread onlySET:Blending = 4

Set blending

@:value(cast 5)@:impl@:enuminlineread onlyRENDER_TO_TEXTURE:Blending = 5

Blending used by ceramic when rendering to texture.

@:value(cast 6)@:impl@:enuminlineread onlyRENDER_TO_TEXTURE_ALPHA:Blending = 6

Blending used by ceramic when rendering to texture.

@:value(cast 3)@:impl@:enuminlineread onlyALPHA:Blending = 3

Traditional alpha blending. This should only be used on very specific cases. Used instead of NORMAL blending when the visual is drawing a RenderTexture.