Controls how bones are rotated, translated, and scaled to match the path.

See Rotate mode in the Spine User Guide.

Variables

@:value(cast 0)@:impl@:enuminlineread onlytangent:RotateMode = 0

@:value(cast 1)@:impl@:enuminlineread onlychain:RotateMode = 1

@:value(cast 2)@:impl@:enuminlineread onlychainScale:RotateMode = 2

When chain scale, constrained bones should all have the same parent. That way when the path constraint scales a bone, it doesn't affect other constrained bones.