Available with spine plugin
An object to hold every needed info about updating a slot.
new()
@:value(null)slot:Slot = null
The slot that is about to have its attachment drawn (if any).
@:value(-1)globalSlotIndex:Int = -1
The global index matching with this current slot name.
@:value(null)customTransform:Transform = null
A custom transform applied to this slot (defaults to identity).
@:value(new Transform())read onlytransform:Transform = new Transform()
The bone transform, applied to this slot.
@:value(true)drawDefault:Bool = true
Set this to false if you want to disable drawing of this slot attachment.
false
@:value(0)depth:Float = 0
The depth in which the slot attachment should be drawn.