arcade

..
Axis

Body

@photonstorm.com> @copyright 2016 Photon Storm Ltd. @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}

Collidable

Any class implementing this interface can be used on World.collide()

Direction

Extensions

A bunch of static extensions to make life easier.

Group

Line

Point

QuadTree

@photonstorm.com> @copyright 2016 Photon Storm Ltd. @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}

QuadTreePool

SortBodiesBottomTop

SortBodiesBottomTop provides a stable implementation of merge sort through its sort method. It should be used instead of Array.sort in cases where the order of equal elements has to be retained on all targets.

SortBodiesLeftRight

SortBodiesLeftRight provides a stable implementation of merge sort through its sort method. It should be used instead of Array.sort in cases where the order of equal elements has to be retained on all targets.

SortBodiesRightLeft

SortBodiesLeftRight provides a stable implementation of merge sort through its sort method. It should be used instead of Array.sort in cases where the order of equal elements has to be retained on all targets.

SortBodiesTopBottom

SortBodiesTopBottom provides a stable implementation of merge sort through its sort method. It should be used instead of Array.sort in cases where the order of equal elements has to be retained on all targets.

SortDirection

World

@photonstorm.com> @copyright 2016 Photon Storm Ltd. @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}