current: Gamepad
all: unityengine.inputsystem.utilities.ReadOnlyArray<Gamepad>
aButton: unityengine.inputsystem.controls.ButtonControl
bButton: unityengine.inputsystem.controls.ButtonControl
xButton: unityengine.inputsystem.controls.ButtonControl
yButton: unityengine.inputsystem.controls.ButtonControl
circleButton: unityengine.inputsystem.controls.ButtonControl
crossButton: unityengine.inputsystem.controls.ButtonControl
triangleButton: unityengine.inputsystem.controls.ButtonControl
squareButton: unityengine.inputsystem.controls.ButtonControl
buttonNorth: unityengine.inputsystem.controls.ButtonControl
buttonEast: unityengine.inputsystem.controls.ButtonControl
buttonSouth: unityengine.inputsystem.controls.ButtonControl
buttonWest: unityengine.inputsystem.controls.ButtonControl
dpad: unityengine.inputsystem.controls.DpadControl
leftShoulder: unityengine.inputsystem.controls.ButtonControl
rightShoulder: unityengine.inputsystem.controls.ButtonControl
leftTrigger: unityengine.inputsystem.controls.ButtonControl
rightTrigger: unityengine.inputsystem.controls.ButtonControl
leftStick: unityengine.inputsystem.controls.StickControl
leftStickButton: unityengine.inputsystem.controls.ButtonControl
rightStick: unityengine.inputsystem.controls.StickControl
rightStickButton: unityengine.inputsystem.controls.ButtonControl
selectButton: unityengine.inputsystem.controls.ButtonControl
startButton: unityengine.inputsystem.controls.ButtonControl
:nativeGen