MaterialData

backend.MaterialData (Class)

Static Members

unity
blendingToUnityBlending(blending: BlendMode): unityengine.rendering.BlendMode
Name Type
blending BlendMode
Returns
unityengine.rendering.BlendMode

Instance Members

unity
material: Dynamic

unity
textures: cs.NativeArray<Texture>

unity
shader: Shader

unity
srcRgb: BlendMode

unity
dstRgb: BlendMode

unity
srcAlpha: BlendMode

unity
dstAlpha: BlendMode

unity
stencil: StencilState


unity
paramsVersion: Int

unity
matches(textures: cs.NativeArray<Texture>, shader: Shader, srcRgb: BlendMode, dstRgb: BlendMode, srcAlpha: BlendMode, dstAlpha: BlendMode, stencil: StencilState): Bool
Name Type
textures cs.NativeArray<Texture>
shader Shader
srcRgb BlendMode
dstRgb BlendMode
srcAlpha BlendMode
dstAlpha BlendMode
stencil StencilState
Returns
Bool

unity
texturesEqualTextures(textures: cs.NativeArray<Texture>): Bool
Name Type
textures cs.NativeArray<Texture>
Returns
Bool

unity
syncShaderParams(): Void

unity
new(): Void

Private Members

Metadata

Name Parameters
:hxGen -