CeramicSimdKernels
backend.CeramicSimdKernels (extern class)
Static Members
unity
MeshPartF32(dst: Float32Array, dstOffset: Int, vertexSize: Int, writeSlot: Bool, idxDst: UInt16Array, idxOffset: Int, idxBase: Int, verts: Float32Array, vertStride: Int, indices: cs.NativeArray<Int>, start: Int, count: Int, colorMode: Int, floatColors: Float32Array, packedColors: cs.NativeArray<Int>, r: Single, g: Single, b: Single, a: Single, globalAlpha: Single, premultiply: Bool, zeroAlpha: Bool, hasUvs: Bool, uvs: cs.NativeArray<Float>, uvFactorX: Single, uvFactorY: Single, meshAttrCount: Int, shaderAttrCount: Int, mA: Single, mB: Single, mC: Single, mD: Single, mTX: Single, mTY: Single, z: Single, slot: Single): Void| Name | Type |
|---|---|
dst |
Float32Array |
dstOffset |
Int |
vertexSize |
Int |
writeSlot |
Bool |
idxDst |
UInt16Array |
idxOffset |
Int |
idxBase |
Int |
verts |
Float32Array |
vertStride |
Int |
indices |
cs.NativeArray<Int> |
start |
Int |
count |
Int |
colorMode |
Int |
floatColors |
Float32Array |
packedColors |
cs.NativeArray<Int> |
r |
Single |
g |
Single |
b |
Single |
a |
Single |
globalAlpha |
Single |
premultiply |
Bool |
zeroAlpha |
Bool |
hasUvs |
Bool |
uvs |
cs.NativeArray<Float> |
uvFactorX |
Single |
uvFactorY |
Single |
meshAttrCount |
Int |
shaderAttrCount |
Int |
mA |
Single |
mB |
Single |
mC |
Single |
mD |
Single |
mTX |
Single |
mTY |
Single |
z |
Single |
slot |
Single |
unity
MeshPartF64(dst: Float32Array, dstOffset: Int, vertexSize: Int, writeSlot: Bool, idxDst: UInt16Array, idxOffset: Int, idxBase: Int, verts: cs.NativeArray<Float>, vertStride: Int, indices: cs.NativeArray<Int>, start: Int, count: Int, colorMode: Int, floatColors: Float32Array, packedColors: cs.NativeArray<Int>, r: Single, g: Single, b: Single, a: Single, globalAlpha: Single, premultiply: Bool, zeroAlpha: Bool, hasUvs: Bool, uvs: cs.NativeArray<Float>, uvFactorX: Single, uvFactorY: Single, meshAttrCount: Int, shaderAttrCount: Int, mA: Single, mB: Single, mC: Single, mD: Single, mTX: Single, mTY: Single, z: Single, slot: Single): Void| Name | Type |
|---|---|
dst |
Float32Array |
dstOffset |
Int |
vertexSize |
Int |
writeSlot |
Bool |
idxDst |
UInt16Array |
idxOffset |
Int |
idxBase |
Int |
verts |
cs.NativeArray<Float> |
vertStride |
Int |
indices |
cs.NativeArray<Int> |
start |
Int |
count |
Int |
colorMode |
Int |
floatColors |
Float32Array |
packedColors |
cs.NativeArray<Int> |
r |
Single |
g |
Single |
b |
Single |
a |
Single |
globalAlpha |
Single |
premultiply |
Bool |
zeroAlpha |
Bool |
hasUvs |
Bool |
uvs |
cs.NativeArray<Float> |
uvFactorX |
Single |
uvFactorY |
Single |
meshAttrCount |
Int |
shaderAttrCount |
Int |
mA |
Single |
mB |
Single |
mC |
Single |
mD |
Single |
mTX |
Single |
mTY |
Single |
z |
Single |
slot |
Single |
unity
QuadsFlush(dst: Float32Array, dstOffset: Int, vertexSize: Int, writeSlot: Bool, idxDst: UInt16Array, idxOffset: Int, idxBase: Int, records: Float32Array, recordSize: Int, attrCount: Int, quadCount: Int): Void| Name | Type |
|---|---|
dst |
Float32Array |
dstOffset |
Int |
vertexSize |
Int |
writeSlot |
Bool |
idxDst |
UInt16Array |
idxOffset |
Int |
idxBase |
Int |
records |
Float32Array |
recordSize |
Int |
attrCount |
Int |
quadCount |
Int |
Metadata
| Name | Parameters |
|---|---|
:nativeGen |
- |