AudioSources

backend.AudioSources (Class)

Static Members

unity
shared: AudioSources

Instance Members

Returns
unityengine.AudioSource

unity
recycle(audioSource: unityengine.AudioSource): Void
Name Type
audioSource unityengine.AudioSource

unity
bus(busIndex: Int): AudioBus
Name Type
busIndex Int
Returns
AudioBus

unity
createBusFilter(busIndex: Int): Void
Name Type
busIndex Int

unity
miniLoudObject(busIndex: Int): MiniLoudUnity
Name Type
busIndex Int
Returns
MiniLoudUnity

unity
new(gameObject: unityengine.GameObject, audioMixer: unityengine.AudioMixer): Void
Name Type
gameObject unityengine.GameObject
audioMixer unityengine.AudioMixer

Private Members

unity
miniLoudObjectByBus: Array<unityengine.GameObject>

unity
miniLoudComponentByBus: Array<MiniLoudUnity>

unity
gameObject: unityengine.GameObject

unity
audioMixer: unityengine.AudioMixer



unity
busses: Array<AudioBus>

unity
bussesNotFound: Array<Bool>

unity
removeExistingAudioSourceComponents(): Void

Metadata

Name Parameters
:hxGen -