AudioHandleImpl

backend.AudioHandleImpl (Class)

Instance Members

unity
volume: Float

unity
pan: Float

unity
pitch: Float

unity
position: Float

unity
loop: Bool

unity
resource: AudioResourceImpl

unity
play(): Void

unity
pause(): Void

unity
resume(): Void

unity
stop(): Void

unity
new(resource: AudioResourceImpl, busIndex: Int, useMiniLoud: Bool): Void
Name Type
resource AudioResourceImpl
busIndex Int
useMiniLoud Bool

Private Members

unity
updateAudioSourceOnSetPosition: Bool

unity
audioSource: unityengine.AudioSource

unity
useMiniLoud: Bool

unity
miniLoudHandle: MiniLoudAudioHandle

unity
length: Float

unity
busIndex: Int

unity
paused: Bool

unity
syncAudioSource(): Void

unity
recycleAudioSource(): Void

unity
addHandleInCheckedList(): Void

Metadata

Name Parameters
:hxGen -