Available with nape plugin
Platform specific Array type. For flash10+ This is flash.Vector<T>, and otherwise Array<T>.
flash.Vector<T>
Array<T>
if flash10 typedef TArray<T> = flash.Vector<T>; else typedef TArray<T> = Array<T>; end
typedef TArray<T> = flash.Vector<T>;
typedef TArray<T> = Array<T>;