BindSlot

ceramic._Spine.BindSlot (private class)

Instance Members

spine
fromParentSlot: Int

Global index of the parent slot that this binding follows.


spine
toLocalSlot: Int

Global index of the local child slot being bound to the parent. -1 means the entire child Spine follows the parent slot.


spine
parentDepth: Float

Rendering depth of the parent slot during the last update. Used to position child elements at the correct depth.


spine
parentVisible: Bool

Whether the parent slot was visible during the last update. Child elements are hidden when their parent is not visible.


spine
parentTransform: ceramic.Transform

World transform of the parent slot. Child elements apply this transform to follow the parent.


spine
parentSlot: spine.Slot

Reference to the actual parent slot object. Provides access to parent slot properties like color and attachment.


spine
flipXOnConcat: Bool

Whether to apply horizontal flipping when concatenating transforms. Useful for mirroring child animations relative to parent orientation.


spine
flipYOnConcat: Bool

Whether to apply vertical flipping when concatenating transforms. Useful for inverting child animations relative to parent orientation.


spine
new(): Void

Private Members

spine
toString(): String
Returns
String

Metadata

Name Parameters
:allow ceramic.Spine