Shaders
backend.Shaders (Class)
Implements: spec.Shaders
Instance Members
headless
fromSource(vertSource: String, fragSource: String, ?customAttributes: ceramic.ReadOnlyArray<ceramic.ShaderAttribute>): Shader
Name | Type | Default |
---|---|---|
vertSource |
String | |
fragSource |
String | |
customAttributes |
ceramic.ReadOnlyArray<ceramic.ShaderAttribute> | (optional) |
Returns |
---|
Shader |
Name | Type |
---|---|
shader |
Shader |
Name | Type |
---|---|
shader |
Shader |
Returns |
---|
Shader |
Name | Type |
---|---|
shader |
Shader |
name |
String |
value |
Int |
Name | Type |
---|---|
shader |
Shader |
name |
String |
value |
Float |
Name | Type |
---|---|
shader |
Shader |
name |
String |
r |
Float |
g |
Float |
b |
Float |
a |
Float |
Name | Type |
---|---|
shader |
Shader |
name |
String |
x |
Float |
y |
Float |
Name | Type |
---|---|
shader |
Shader |
name |
String |
x |
Float |
y |
Float |
z |
Float |
Name | Type |
---|---|
shader |
Shader |
name |
String |
x |
Float |
y |
Float |
z |
Float |
w |
Float |
Name | Type |
---|---|
shader |
Shader |
name |
String |
array |
Array<Float> |
Name | Type |
---|---|
shader |
Shader |
name |
String |
slot |
Int |
texture |
Texture |
Name | Type |
---|---|
shader |
Shader |
name |
String |
transform |
ceramic.Transform |
Name | Type |
---|---|
shader |
ShaderImpl |
Returns |
---|
Int |
Returns |
---|
Int |
Name | Type |
---|---|
shader |
Shader |
Returns |
---|
Bool |
Returns |
---|
Bool |