RuntimeCharacter
RuntimeState → loreline.RuntimeCharacter (Class)
Runtime state variant specifically used for character states. Characters are special entities in Loreline scripts that can have their own properties and can be referenced in dialogue statements.
Instance Members
new(interpreter: Interpreter, node: AstNode, fields: Any, originalFields: Any): VoidCreates a new character runtime state with optional initial field values.
| Name | Type |
|---|---|
interpreter |
Interpreter |
node |
AstNode |
fields |
Any |
originalFields |
Any |