WaveShaperNode
js.html.EventTarget → AudioNode → js.html.audio.WaveShaperNode (extern class)
A WaveShaperNode always has exactly one input and one output.
Documentation WaveShaperNode by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See:
Instance Members
curve: js.lib.Float32ArrayIs a Float32Array of numbers describing the distortion to apply.
oversample: OverSampleTypeIs an enumerated value indicating if oversampling must be used. Oversampling is a technique for creating more samples (up-sampling) before applying the distortion effect to the audio signal.
new(context: BaseAudioContext, ?options: Null<WaveShaperOptions>): Void| Name | Type | Default |
|---|---|---|
context |
BaseAudioContext | |
options |
Null<WaveShaperOptions> | (optional) |