AudioNode

The AudioNode interface is a generic interface for representing an audio processing module. Examples include:

Documentation AudioNode by Mozilla Contributors, licensed under CC-BY-SA 2.5.

See:

Instance Members

Returns the associated BaseAudioContext, that is the object representing the processing graph the node is participating in.


numberOfInputs: Int

Returns the number of inputs feeding the node. Source nodes are defined as nodes having a numberOfInputs property with a value of 0.


numberOfOutputs: Int

Returns the number of outputs coming out of the node. Destination nodes — like AudioDestinationNode — have a value of 0 for this attribute.


channelCount: Int

Represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. Its usage and precise definition depend on the value of AudioNode.channelCountMode.


channelCountMode: ChannelCountMode

Represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.


channelInterpretation: ChannelInterpretation

Represents an enumerated value describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen.

The possible values are "speakers" or "discrete".


connect(destination: AudioParam, ?output: Int = 0): Void

Allows us to connect the output of this node to be input into another node, either as audio data or as the value of an AudioParam.

Name Type Default
destination AudioParam
output Int 0

disconnect(destination: AudioParam, output: Int): Void

Allows us to disconnect the current node from another one it is already connected to.

Name Type
destination AudioParam
output Int