ZPP_SweepPhase
ZPP_Broadphase → zpp_nape.space.ZPP_SweepPhase (Class)
Instance Members
Name | Type |
---|---|
space |
ZPP_Space |
discrete |
Bool |
nape
shapesUnderPoint(x: Float, y: Float, filter: zpp_nape.dynamics.ZPP_InteractionFilter, output: nape.shape.ShapeList): nape.shape.ShapeList
Name | Type |
---|---|
x |
Float |
y |
Float |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
output |
nape.shape.ShapeList |
Returns |
---|
nape.shape.ShapeList |
nape
bodiesUnderPoint(x: Float, y: Float, filter: zpp_nape.dynamics.ZPP_InteractionFilter, output: nape.phys.BodyList): nape.phys.BodyList
Name | Type |
---|---|
x |
Float |
y |
Float |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
output |
nape.phys.BodyList |
Returns |
---|
nape.phys.BodyList |
nape
shapesInAABB(aabb: zpp_nape.geom.ZPP_AABB, strict: Bool, containment: Bool, filter: zpp_nape.dynamics.ZPP_InteractionFilter, output: nape.shape.ShapeList): nape.shape.ShapeList
Name | Type |
---|---|
aabb |
zpp_nape.geom.ZPP_AABB |
strict |
Bool |
containment |
Bool |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
output |
nape.shape.ShapeList |
Returns |
---|
nape.shape.ShapeList |
nape
bodiesInAABB(aabb: zpp_nape.geom.ZPP_AABB, strict: Bool, containment: Bool, filter: zpp_nape.dynamics.ZPP_InteractionFilter, output: nape.phys.BodyList): nape.phys.BodyList
Name | Type |
---|---|
aabb |
zpp_nape.geom.ZPP_AABB |
strict |
Bool |
containment |
Bool |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
output |
nape.phys.BodyList |
Returns |
---|
nape.phys.BodyList |
nape
shapesInCircle(x: Float, y: Float, r: Float, containment: Bool, filter: zpp_nape.dynamics.ZPP_InteractionFilter, output: nape.shape.ShapeList): nape.shape.ShapeList
Name | Type |
---|---|
x |
Float |
y |
Float |
r |
Float |
containment |
Bool |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
output |
nape.shape.ShapeList |
Returns |
---|
nape.shape.ShapeList |
nape
bodiesInCircle(x: Float, y: Float, r: Float, containment: Bool, filter: zpp_nape.dynamics.ZPP_InteractionFilter, output: nape.phys.BodyList): nape.phys.BodyList
Name | Type |
---|---|
x |
Float |
y |
Float |
r |
Float |
containment |
Bool |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
output |
nape.phys.BodyList |
Returns |
---|
nape.phys.BodyList |
nape
shapesInShape(shape: zpp_nape.shape.ZPP_Shape, containment: Bool, filter: zpp_nape.dynamics.ZPP_InteractionFilter, output: nape.shape.ShapeList): nape.shape.ShapeList
Name | Type |
---|---|
shape |
zpp_nape.shape.ZPP_Shape |
containment |
Bool |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
output |
nape.shape.ShapeList |
Returns |
---|
nape.shape.ShapeList |
nape
bodiesInShape(shape: zpp_nape.shape.ZPP_Shape, containment: Bool, filter: zpp_nape.dynamics.ZPP_InteractionFilter, output: nape.phys.BodyList): nape.phys.BodyList
Name | Type |
---|---|
shape |
zpp_nape.shape.ZPP_Shape |
containment |
Bool |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
output |
nape.phys.BodyList |
Returns |
---|
nape.phys.BodyList |
nape
rayCast(ray: zpp_nape.geom.ZPP_Ray, inner: Bool, filter: zpp_nape.dynamics.ZPP_InteractionFilter): nape.geom.RayResult
Name | Type |
---|---|
ray |
zpp_nape.geom.ZPP_Ray |
inner |
Bool |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
Returns |
---|
nape.geom.RayResult |
nape
rayMultiCast(ray: zpp_nape.geom.ZPP_Ray, inner: Bool, filter: zpp_nape.dynamics.ZPP_InteractionFilter, output: nape.geom.RayResultList): nape.geom.RayResultList
Name | Type |
---|---|
ray |
zpp_nape.geom.ZPP_Ray |
inner |
Bool |
filter |
zpp_nape.dynamics.ZPP_InteractionFilter |
output |
nape.geom.RayResultList |
Returns |
---|
nape.geom.RayResultList |
Name | Type |
---|---|
space |
ZPP_Space |