zpp_pool: ZPP_Component
next: ZPP_Component
parent: ZPP_Component
rank: Int
isBody: Bool
body: zpp_nape.phys.ZPP_Body
constraint: zpp_nape.constraint.ZPP_Constraint
island: ZPP_Island
sleeping: Bool
waket: Int
woken: Bool
free(): Void
alloc(): Void
reset(): Void
new(): Void