ZPP_Shape

zpp_nape.phys.ZPP_Interactorzpp_nape.shape.ZPP_Shape (Class) → ZPP_Circle, ZPP_Polygon

Static Members

Instance Members



nape
type: Int

nape
area: Float

nape
zip_area_inertia: Bool

nape
inertia: Float

nape
angDrag: Float

nape
zip_angDrag: Bool

nape
localCOMx: Float

nape
localCOMy: Float

nape
zip_localCOM: Bool

nape
worldCOMx: Float

nape
worldCOMy: Float

nape
zip_worldCOM: Bool

nape
wrap_localCOM: nape.geom.Vec2

nape
wrap_worldCOM: nape.geom.Vec2

nape
sweepRadius: Float

nape
zip_sweepRadius: Bool

nape
sweepCoef: Float

nape
circle: ZPP_Circle

nape
polygon: ZPP_Polygon





nape
fluidEnabled: Bool

nape
sensorEnabled: Bool





nape
zip_aabb: Bool

nape
isCircle(): Bool
Returns
Bool

nape
isPolygon(): Bool
Returns
Bool

nape
invalidate_sweepRadius(): Void

nape
validate_sweepRadius(): Void

nape
clear(): Void

nape
validate_aabb(): Void

nape
force_validate_aabb(): Void

nape
invalidate_aabb(): Void

nape
validate_area_inertia(): Void

nape
validate_angDrag(): Void

nape
validate_localCOM(): Void

nape
validate_worldCOM(): Void

nape
getworldCOM(): Void

nape
invalidate_area_inertia(): Void

nape
invalidate_angDrag(): Void

nape
invalidate_localCOM(): Void

nape
invalidate_worldCOM(): Void

nape
invalidate_material(flags: Int): Void
Name Type
flags Int

nape
invalidate_filter(): Void

nape
invalidate_fluidprops(): Void

nape
setMaterial(material: zpp_nape.phys.ZPP_Material): Void
Name Type
material zpp_nape.phys.ZPP_Material

Name Type
filter zpp_nape.dynamics.ZPP_InteractionFilter

Name Type
fluid zpp_nape.phys.ZPP_FluidProperties

nape
addedToBody(): Void

nape
removedFromBody(): Void

nape
addedToSpace(): Void

nape
removedFromSpace(): Void

nape
copy(): nape.shape.Shape
Returns
nape.shape.Shape

Private Members

nape
aabb_validate(): Void

nape
new(type: Int): Void
Name Type
type Int