Triangulator

spine.utils.Triangulator (Class)

Spine Runtimes License Agreement Last updated January 1, 2020. Replaces all prior versions.

Copyright (c) 2013-2020, Esoteric Software LLC

Integration of the Spine Runtimes into software or otherwise creating derivative works of the Spine Runtimes is permitted under the terms and conditions of Section 2 of the Spine Editor License Agreement: http://esotericsoftware.com/spine-editor-license

Otherwise, it is permitted to integrate the Spine Runtimes into software or otherwise create derivative works of the Spine Runtimes (collectively, "Products"), provided that each user of the Products must obtain their own Spine Editor license and redistribution of the Products in any form must include this license and copyright notice.

THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Instance Members

Name Type
verticesArray spine.support.utils.FloatArray
Returns
spine.support.utils.ShortArray

Name Type
verticesArray spine.support.utils.FloatArray
triangles spine.support.utils.ShortArray
Returns
spine.support.utils.FloatArray2D

spine
new(): Void

Private Members


spine
convexPolygonsIndices: spine.support.utils.ShortArray2D






spine
isGeometryConcave(index: Int, vertexCount: Int, vertices: spine.support.utils.FloatArray, indices: spine.support.utils.ShortArray): Bool
Name Type
index Int
vertexCount Int
vertices spine.support.utils.FloatArray
indices spine.support.utils.ShortArray
Returns
Bool

spine
positiveArea(p1x: Float, p1y: Float, p2x: Float, p2y: Float, p3x: Float, p3y: Float): Bool
Name Type
p1x Float
p1y Float
p2x Float
p2y Float
p3x Float
p3y Float
Returns
Bool

spine
computeWinding(p1x: Float, p1y: Float, p2x: Float, p2y: Float, p3x: Float, p3y: Float): Int
Name Type
p1x Float
p1y Float
p2x Float
p2y Float
p3x Float
p3y Float
Returns
Int