AtlasAttachmentLoader

spine.attachments.AtlasAttachmentLoader (Class)
Implements: AttachmentLoader

An {@link AttachmentLoader} that configures attachments using texture regions from an {@link Atlas}.

See Loading skeleton data in the Spine Runtimes Guide.

Instance Members

spine
newRegionAttachment(skin: spine.Skin, name: String, path: String): RegionAttachment
Name Type
skin spine.Skin
name String
path String
Returns
RegionAttachment

spine
newMeshAttachment(skin: spine.Skin, name: String, path: String): MeshAttachment
Name Type
skin spine.Skin
name String
path String
Returns
MeshAttachment

spine
newBoundingBoxAttachment(skin: spine.Skin, name: String): BoundingBoxAttachment
Name Type
skin spine.Skin
name String
Returns
BoundingBoxAttachment

spine
newClippingAttachment(skin: spine.Skin, name: String): ClippingAttachment
Name Type
skin spine.Skin
name String
Returns
ClippingAttachment

spine
newPathAttachment(skin: spine.Skin, name: String): PathAttachment
Name Type
skin spine.Skin
name String
Returns
PathAttachment

spine
newPointAttachment(skin: spine.Skin, name: String): PointAttachment
Name Type
skin spine.Skin
name String
Returns
PointAttachment

Name Type
atlas spine.support.graphics.TextureAtlas

Private Members

Metadata

Name Parameters
SuppressWarnings "javadoc"