AttachmentTimeline
Timeline → spine.AttachmentTimeline (Class)
Implements: SlotTimeline
Changes a slot's {@link Slot#getAttachment()}.
Instance Members
| Returns |
|---|
| Int |
| Returns |
|---|
| Int |
The attachment name for each frame. May contain null values to clear the attachment.
| Returns |
|---|
| spine.support.utils.StringArray |
Sets the time and attachment name for the specified frame.
| Name | Type | Description |
|---|---|---|
frame |
Int | Between 0 and frameCount, inclusive. |
time |
Float | The frame time in seconds. |
attachmentName |
String |
spine
apply(skeleton: Skeleton, lastTime: Float, time: Float, events: spine.support.utils.Array<Event>, alpha: Float, blend: MixBlend, direction: MixDirection): Void| Name | Type |
|---|---|
skeleton |
Skeleton |
lastTime |
Float |
time |
Float |
events |
spine.support.utils.Array<Event> |
alpha |
Float |
blend |
MixBlend |
direction |
MixDirection |
| Name | Type |
|---|---|
frameCount |
Int |
slotIndex |
Int |
Private Members
| Name | Type |
|---|---|
skeleton |
Skeleton |
slot |
Slot |
attachmentName |
String |