AudioSourceInstance3dData
soloud.AudioSourceInstance3dData (extern class)
Static Members
create(): AudioSourceInstance3dData| Returns |
|---|
| AudioSourceInstance3dData |
Instance Members
m3dPosition: cpp.Pointer<cpp.Float32>3d position
m3dVelocity: cpp.Pointer<cpp.Float32>3d velocity
m3dMinDistance: cpp.Float323d min distance
m3dMaxDistance: cpp.Float323d max distance
m3dAttenuationRolloff: cpp.Float323d attenuation rolloff factor
m3dAttenuationModel: cpp.UInt323d attenuation model
m3dDopplerFactor: cpp.Float323d doppler factor
mCollider: AudioColliderPointer to a custom audio collider object
mAttenuator: AudioAttenuatorPointer to a custom audio attenuator object
mColliderData: cpp.Int32User data related to audio collider
mDopplerValue: cpp.Float32Doppler sample rate multiplier
m3dVolume: cpp.Float32Overall 3d volume
mChannelVolume: cpp.Pointer<cpp.Float32>Channel volume
mFlags: AudioSourceFlagsCopy of flags
mHandle: HandleLatest handle for this voice
destroy(): Voidinit(aSource: AudioSource): VoidSet settings from audiosource
| Name | Type |
|---|---|
aSource |
AudioSource |