Circle
nape.phys.Interactor → Shape → nape.shape.Circle (final class)
Shape subtype representing a Circle
Instance Members
@private
Radius of circle
This value must be strictly positive, and attempting to set this value
whilst this Circle is part of a static Body inside a Space will result
in a debug time error.
nape
new(radius: Float, ?localCOM: nape.geom.Vec2 = null, ?material: nape.phys.Material = null, ?filter: nape.dynamics.InteractionFilter = null): Void
Construct a new Circle
Name | Type | Default | Description |
---|---|---|---|
radius |
Float | The radius of the circle, this value must be positive. | |
localCOM |
nape.geom.Vec2 | null |
The local offset for the circle. (default (0,0)) |
material |
nape.phys.Material | null |
The material for this circle. (default new Material()) |
filter |
nape.dynamics.InteractionFilter | null |
The interaction filter for this circle. (default new InteractionFilter()) |
Private Members
Metadata
Name | Parameters |
---|---|
:final |
- |