TmxTilesetTile
Instance Members
id: Int
The local tile ID within its tileset.
type: String
terrain: String
Defines the terrain type of each corner of the tile, given as comma-separated indexes in the terrain types array in the order top-left, top-right, bottom-left, bottom-right. Leaving out a value means that corner has no terrain. (optional) (since 0.9.0)
probability: Float
A percentage indicating the probability that this tile is chosen when it competes with others while editing with the terrain tool. (optional) (since 0.9.0)
properties: TmxProperties
image: TmxImage
Since 0.9
objectGroup: TmxObjectGroup
Since 0.10. This group represents collision of tile and never contains Tile object type.
animation: Array<TmxTilesetTileFrame>
Since 0.10. Present, if tile does not static and contains animation. Contains a list of animation frames. As of Tiled 0.10, each tile can have exactly one animation associated with it. In the future, there could be support for multiple named animations on a tile.
new(id: Int, ?type: String, ?terrain: String, ?probability: Float, ?properties: TmxProperties, ?image: TmxImage, ?objectGroup: TmxObjectGroup, ?animation: Array<TmxTilesetTileFrame>): Void
Name | Type | Default | Description |
---|---|---|---|
id |
Int | The local tile ID within its tileset. | |
type |
String | (optional) | |
terrain |
String | (optional) | * Defines the terrain type of each corner of the tile, given as comma-separated indexes in the terrain types array in the order top-left, top-right, bottom-left, bottom-right. Leaving out a value means that corner has no terrain. (optional) (since 0.9.0) |
probability |
Float | (optional) | * A percentage indicating the probability that this tile is chosen when it competes with others while editing with the terrain tool. (optional) (since 0.9.0) |
properties |
TmxProperties | (optional) | |
image |
TmxImage | (optional) | * Since 0.9 |
objectGroup |
TmxObjectGroup | (optional) | * Since 0.10. This group represents collision of tile and never contains Tile object type. |
animation |
Array<TmxTilesetTileFrame> | (optional) | * Since 0.10. Present, if tile does not static and contains animation. Contains a list of animation frames. As of Tiled 0.10, each tile can have exactly one animation associated with it. In the future, there could be support for multiple named animations on a tile. |
Metadata
Name | Parameters |
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:structInit |
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