SoloudAudio
clay.base.BaseAudio → clay.soloud.SoloudAudio (Class)
Static Members
VOLUME_FACTOR: Float
dataFromBytes(app: clay.Clay, id: String, bytes: clay.buffers.Uint8Array, ?format: clay.audio.AudioFormat): clay.audio.AudioData
Returns an AudioData instance from the given bytes
Name | Type | Default |
---|---|---|
app |
clay.Clay | |
id |
String | |
bytes |
clay.buffers.Uint8Array | |
format |
clay.audio.AudioFormat | (optional) |
Returns |
---|
clay.audio.AudioData |
Instance Members
active: Bool
init(): Void
shutdown(): Void
Name | Type |
---|---|
delta |
Float |
instanceOf(handle: clay.audio.AudioHandle): clay.audio.AudioInstance
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
Returns |
---|
clay.audio.AudioInstance |
play(source: clay.audio.AudioSource, volume: Float, paused: Bool, bus: Int): clay.audio.AudioHandle
Name | Type |
---|---|
source |
clay.audio.AudioSource |
volume |
Float |
paused |
Bool |
bus |
Int |
Returns |
---|
clay.audio.AudioHandle |
loop(source: clay.audio.AudioSource, volume: Float, paused: Bool, bus: Int): clay.audio.AudioHandle
Name | Type |
---|---|
source |
clay.audio.AudioSource |
volume |
Float |
paused |
Bool |
bus |
Int |
Returns |
---|
clay.audio.AudioHandle |
createBusFilter(busIndex: Int, createFunc: cpp.Callable<Function>, destroyFunc: cpp.Callable<Function>, filterFunc: cpp.Callable<Function>): Void
Name | Type |
---|---|
busIndex |
Int |
createFunc |
cpp.Callable |
destroyFunc |
cpp.Callable |
filterFunc |
cpp.Callable |
stop(handle: clay.audio.AudioHandle): Void
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
suspend(): Void
resume(): Void
pan(handle: clay.audio.AudioHandle, pan: Float): Void
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
pan |
Float |
volume(handle: clay.audio.AudioHandle, volume: Float): Void
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
volume |
Float |
pitch(handle: clay.audio.AudioHandle, pitch: Float): Void
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
pitch |
Float |
position(handle: clay.audio.AudioHandle, time: Float): Void
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
time |
Float |
pause(handle: clay.audio.AudioHandle): Void
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
unPause(handle: clay.audio.AudioHandle): Void
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
positionOf(handle: clay.audio.AudioHandle): Float
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
Returns |
---|
Float |
panOf(handle: clay.audio.AudioHandle): Float
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
Returns |
---|
Float |
pitchOf(handle: clay.audio.AudioHandle): Float
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
Returns |
---|
Float |
volumeOf(handle: clay.audio.AudioHandle): Float
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
Returns |
---|
Float |
stateOf(handle: clay.audio.AudioHandle): clay.audio.AudioState
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
Returns |
---|
clay.audio.AudioState |
loopOf(handle: clay.audio.AudioHandle): Bool
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
Returns |
---|
Bool |
isSynchronous(): Bool
Returns |
---|
Bool |
loadData(path: String, isStream: Bool, format: clay.audio.AudioFormat, ?async: Bool = false, ?callback: Function): clay.audio.AudioData
Name | Type | Default |
---|---|---|
path |
String | |
isStream |
Bool | |
format |
clay.audio.AudioFormat | |
async |
Bool | false |
callback |
Function | (optional) |
Returns |
---|
clay.audio.AudioData |
dataFromPCM(id: String, pcmData: clay.buffers.Float32Array, sampleFrames: Int, channels: Int, sampleRate: Float, ?interleaved: Bool = true, ?format: clay.audio.AudioFormat, ?callback: Function): clay.audio.AudioData
Creates AudioData from raw PCM Float32 samples.
Name | Type | Default | Description |
---|---|---|---|
id |
String | Unique identifier for this audio data | |
pcmData |
clay.buffers.Float32Array | Float32Array containing the raw PCM samples | |
sampleFrames |
Int | Number of sample frames (samples per channel) | |
channels |
Int | Number of audio channels (1 = mono, 2 = stereo, etc.) | |
sampleRate |
Float | Sample rate in Hz (e.g., 44100) | |
interleaved |
Bool | true |
Whether the PCM data is interleaved (LRLRLR...) or planar (LLL...RRR...) |
format |
clay.audio.AudioFormat | (optional) | Optional audio format information |
callback |
Function | (optional) | Optional callback when AudioData is ready |
Returns |
---|
clay.audio.AudioData |
Name | Type |
---|---|
app |
clay.Clay |
Private Members
soloud: soloud.Soloud
suspended: Bool
handleSeq: Int
instances: clay.IntMap
audioDataFromFile(app: clay.Clay, path: String, isStream: Bool, format: clay.audio.AudioFormat): clay.audio.AudioData
Name | Type |
---|---|
app |
clay.Clay |
path |
String |
isStream |
Bool |
format |
clay.audio.AudioFormat |
Returns |
---|
clay.audio.AudioData |
audioDataFromBytes(app: clay.Clay, id: String, bytes: clay.buffers.Uint8Array, format: clay.audio.AudioFormat): clay.audio.AudioData
Name | Type |
---|---|
app |
clay.Clay |
id |
String |
bytes |
clay.buffers.Uint8Array |
format |
clay.audio.AudioFormat |
Returns |
---|
clay.audio.AudioData |
handleSourceDestroyed(source: clay.audio.AudioSource): Void
Name | Type |
---|---|
source |
clay.audio.AudioSource |
handleInstanceDestroyed(handle: clay.audio.AudioHandle): Void
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
soundOf(handle: clay.audio.AudioHandle): SoloudSound
Name | Type |
---|---|
handle |
clay.audio.AudioHandle |
Returns |
---|
SoloudSound |
resolveBus(busIndex: Int): soloud.Bus
Name | Type |
---|---|
busIndex |
Int |
Returns |
---|
soloud.Bus |
destroySound(sound: SoloudSound): Void
Name | Type |
---|---|
sound |
SoloudSound |
Metadata
Name | Parameters |
---|---|
:headerCode |
"#include <SDL3/SDL.h>" |
:allow |
clay.audio.AudioInstance |
:allow |
clay.audio.AudioSource |