BaseRuntime

clay.base.BaseRuntime (Class) → clay.sdl.SDLRuntime

Instance Members

Clay app


name: String

init(): Void

shutdown(?immediate: Bool = false): Void
Name Type Default
immediate Bool false

ready(): Void

run(): Bool
Returns
Bool

windowDevicePixelRatio(): Float
Returns
Float

windowWidth(): Int
Returns
Int

windowHeight(): Int
Returns
Int

Private Members

new(app: clay.Clay): Void
Name Type
app clay.Clay