TimelineBoolTrack
Entity → TimelineTrack → ceramic.TimelineBoolTrack (Class)
A timeline track that animates boolean values.
TimelineBoolTrack manages a sequence of boolean keyframes to control properties that can be either true or false. Unlike numeric tracks, boolean tracks don't interpolate - they instantly switch values when the timeline position reaches or passes a keyframe.
Common uses:
- Toggling visibility (visible property)
- Enabling/disabling features or behaviors
- Triggering state changes at specific times
- Creating on/off patterns for effects
Example usage:
var track = new TimelineBoolTrack();
track.add(new TimelineBoolKeyframe(false, 0, NONE));
track.add(new TimelineBoolKeyframe(true, 30, NONE));
track.add(new TimelineBoolKeyframe(false, 45, NONE));
// Listen for value changes
track.onChange(this, t -> {
myObject.visible = t.value;
});
// Add to timeline
timeline.add(track);
Instance Members
value: BoolThe current boolean value of this track. Updated automatically as the timeline plays based on keyframe positions. Default is false.
Apply the current timeline position to update the boolean value.
Boolean tracks use a simple rule:
- If between keyframes, use the value of the "before" keyframe
- If exactly at a keyframe, use that keyframe's value
- If before all keyframes, use the first keyframe's value
- If after all keyframes, use the last keyframe's value
| Name | Type | Default | Description |
|---|---|---|---|
forceChange |
Bool | false |
If true, triggers the change event even if value hasn't changed |
new(): VoidPrivate Members
emitChange(track: TimelineBoolTrack): VoidEvent triggered when the boolean value changes. Fired when the track's value switches between true and false.
| Name | Type | Description |
|---|---|---|
track |
TimelineBoolTrack | This track instance (for convenience in handlers) |
Metadata
| Name | Parameters |
|---|---|
:build |
tracker.macros.EventsMacro.build() |
:autoBuild |
tracker.macros.EventsMacro.build() |
:build |
ceramic.macros.EntityMacro.buildForCompletion() |
:autoBuild |
ceramic.macros.EntityMacro.buildForCompletion() |