AssetStatus
ceramic.AssetStatus (Enum)
Represents the current loading state of an asset.
Assets transition through these states during their lifecycle: NONE -> LOADING -> READY (success) or BROKEN (failure)
The status is observable, allowing systems to react to asset state changes.
See: Asset.status
Constructors
NONE
NONE
Asset has not been loaded yet. This is the initial state for newly created assets.
LOADING
LOADING
Asset is currently being loaded. Set when load() is called and loading is in progress.
READY
READY
Asset has been successfully loaded and is ready for use. The asset's data (texture, sound, etc.) is available.
BROKEN
BROKEN
Asset loading failed or the asset is corrupted. Check logs for specific error details.
Metadata
Name | Parameters |
---|---|
:flatEnum |
- |