Available on unity
@:value(null)staticread onlyshared:AudioSources = null
new(gameObject:GameObject, audioMixer:AudioMixer)
@:has_untypedget():AudioSource
recycle(audioSource:AudioSource):Void
bus(busIndex:Int):AudioBus
@:has_untypedcreateBusFilter(busIndex:Int):Void
@:has_untypedminiLoudObject(busIndex:Int):MiniLoudUnity