Constructor
Methods
createFromSamplesBuffer(buffer:Float32Array, samples:Int, channels:Int, sampleRate:Float, interleaved:Bool):AudioResource
play(audio:AudioResource, volume:Float = 0.5, pan:Float = 0, pitch:Float = 1, position:Float = 0, loop:Bool = false, bus:Int = 0):AudioHandle
Available on clay
play(audio:AudioResource, volume:Float = 0.5, pan:Float = 0, pitch:Float = 1, position:Float = 0, loop:Bool = false, channel:Int = 0):AudioHandle
Available on headless