Constructor
@:value({ antialiasing : 0, stencil : true, depth : true, height : 0, width : 0 })new(width:Int = 0, height:Int = 0, depth:Bool = true, stencil:Bool = true, antialiasing:Int = 0)
Available on headless
new(path:String, unityTexture:Texture2D, unityRenderTexture:RenderTexture)
Available on unity
Variables
@:value(true)depth:Bool = true
Available on headless