Constructor

@:value({ antialiasing : 0, stencil : true, depth : true, height : 0, width : 0 })new(width:Int = 0, height:Int = 0, depth:Bool = true, stencil:Bool = true, antialiasing:Int = 0)

Available on headless

new(path:String, unityTexture:Texture2D, unityRenderTexture:RenderTexture)

Available on unity

Variables

@:value(0)width:Int = 0

Available on headless

@:value(0)height:Int = 0

Available on headless

@:value(true)depth:Bool = true

Available on headless

@:value(true)stencil:Bool = true

Available on headless

@:value(0)antialiasing:Int = 0

Available on headless

@:value(0)textureId:TextureId = 0

unityTexture:Texture2D

Available on unity

unityRenderTexture:RenderTexture

Available on unity

path:String

Available on unity

read onlywidth:Int

Available on unity

read onlyheight:Int

Available on unity