Available on all targets
@:dox(show)keyDown(key:Key):Void
@:dox(show)keyUp(key:Key):Void
@:dox(show)gamepadAxis(gamepadId:Int, axisId:Int, value:Float):Void
@:dox(show)gamepadDown(gamepadId:Int, buttonId:Int):Void
@:dox(show)gamepadUp(gamepadId:Int, buttonId:Int):Void
@:dox(show)gamepadGyro(gamepadId:Int, dx:Float, dy:Float, dz:Float):Void
@:dox(show)gamepadEnable(gamepadId:Int, name:String):Void
@:dox(show)gamepadDisable(gamepadId:Int):Void
new()
startGamepadRumble(gamepadId:Int, lowFrequency:Float, highFrequency:Float, duration:Float):Void
stopGamepadRumble(gamepadId:Int):Void
unbindEvents():Void