Events

@:dox(show)keyDown(key:Key):Void

@:dox(show)keyUp(key:Key):Void

@:dox(show)gamepadAxis(gamepadId:Int, axisId:Int, value:Float):Void

@:dox(show)gamepadDown(gamepadId:Int, buttonId:Int):Void

@:dox(show)gamepadUp(gamepadId:Int, buttonId:Int):Void

@:dox(show)gamepadGyro(gamepadId:Int, dx:Float, dy:Float, dz:Float):Void

@:dox(show)gamepadEnable(gamepadId:Int, name:String):Void

@:dox(show)gamepadDisable(gamepadId:Int):Void

Constructor

new()

Methods

startGamepadRumble(gamepadId:Int, lowFrequency:Float, highFrequency:Float, duration:Float):Void