Available on headless, unity
new()
Available on headless
new(resource:AudioResourceImpl)
Available on unity
@:value(0.5)volume:Float = 0.5
@:value(0)pan:Float = 0
@:value(1)pitch:Float = 1
@:value(0)position:Float = 0
@:value(false)loop:Bool = false
@:value(null)resource:AudioResourceImpl = null
play():Void
pause():Void
resume():Void
stop():Void